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Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else

Autor
Daniel Cermak-Sassenrath
Kirjastus
Taylor & Francis Ltd
• The text is accessible with plenty of examples to engage the reader, and illustrations to show the expected outcome • A popular, widely-used language similar to C-based languages facilitates a quick transition to real-world applications • Additional online resources such as example programs give readers a head start on their own projects • The book facilitates a creative, fun, non-techy and non-threatening approach to programming
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      Tootekood
      9781032386225
      Ilmumisaasta
      16.05.2024
      Leheküljed
      304
      Ribakood
      9781032386225
      Lisamise aeg
      16.02.2024
      ISBN
      9781032386225

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