Human-Computer Interaction (HCI) is a multidisciplinary research and applied field targeted to studying people interacting with information technology and designing usable and efficient systems for them. This book outlines the state-of-the-art of HCI research in the respective domain such as health, games, transportation, industry, and entertainment. This book:
Bridges the gap between theory and practice by presenting how to apply HCI methods and tools in specific domains.
Offers concrete examples of HCI use in real-world situations.
Presents case-specific best practices, tips, and tricks.
Includes chapters that are well-studied and purposefully selected, representing important theoretical, practical, and research areas in HCI.
Includes domains ranging from the roots and the classic approaches of human-computer interaction to contemporary advancements.
This book is a fascinating read for individuals interested in Human-Computer Interaction research and applications.