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Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max

Autor
Ted Boardman
Kirjastus
Taylor & Francis Ltd
Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs. The goal of the learning presented here is to familiarize the new user of 3ds Max with a typical workflow from a production environment from planning to modeling, materials, and lighting, and then applying special effects and compositing techniques for a finished product.
    Tarne 3-6 nädalat

      Hind:266,49 €

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      Spetsifikatsioonid

      Tootekood
      9781138417830
      Ilmumisaasta
      02.08.2017
      Mõõdud
      189 x 246 x 31.75mm
      Leheküljed
      520
      Ribakood
      9781138417830
      Lisamise aeg
      11.04.2019
      ISBN
      9781138417830

      Kategooria Top 10