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Mathematics of Game Development: A Collection of Applied Lessons

Author
Jacob Enfield
Publisher
Taylor & Francis Ltd
This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. The book covers mathematical concepts commonly used in game development while providing application of the concepts in the industry-standard Unity game engine. Most chapters cover common mathematical concepts commonly used in game development, a downloadable game project that will provide a context to apply the math concepts learned, exercises for readers to practice the math concepts covered, and challenges for readers to further practice applying those concepts. This book will be ideal for any game development student looking to gain a grounding in the most relevant mathematical concepts to support their trade. It will also be useful as a stepping stone to digesting more advanced mathematical concepts for game development.
    Delivery 3-6 weeks

      Price:97,49 €

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      Specification

      SKU
      9780367527716
      Published At
      09.04.2024
      Pages
      250
      EAN
      9780367527716
      Format
      Created At (custom)
      11.01.2024
      ISBN
      9780367527716

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